iBackupBot is a tool that helps you back up your iPhone, iPad or iPod touch data. It combines all the backups, makes them more user-friendly and makes them safe.
To be more specific, iBackupBot helps you to backup your contacts, SMS messages, Calendar events, Notes, Safari Bookmarks / History, Apple Maps, Messages, audio files, movies, games, apps, photos, emoticons and games.
You can now access all of this data in one place.
Features of iBackupBot:
• Create backup of your contacts, SMS messages, Calendar events, Notes, Safari Bookmarks / History, Apple Maps, Messages, audio files, movies, games, apps, photos, emoticons and games
• The backup can be password protected and password recovery is supported
• Backup is saved in a folder on your device (Include backups from 2G, 3G or wifi networks)
• Load data from other backups in iBackupBot to make the backup faster
• Export data to CSV or text file
• Import CSV or text file from other apps
• Delete backup
• Find your device in backup list
IP-Tuner (Client-Server Application)
This is a Client-Server Application, that you can download for free. It’s all made in C++ (COM objects) and is working on Windows 2000, XP and Vista. The Server Application can also be used in a Local Network.
The Server Application also includes a ‘Browser’ to visualize the Network and the Access Points.
The Client Application communicates with the Server Application over TCP/IP (both Server and Client work with IPv4 and IPv6). The server Application uses the Socket API.
The server Application works fine on Windows 2000, XP and Vista.
• E-Mail:peter.schneider.ch@gmail.com
• Skype: peter.schneider.ch
• Wengo: +1 486 736 0702
AADFlex SWF Runner
AADFlex SWF Runner is an Adobe Flex SWF Player for your clients. It provides you with the possibility of giving your clients the ability to experience the flexibility of using Flash to run your applications, including the ability to play video, load advertisements, etc.
AADFlex SWF Player
AADFlex SWF Player is an Adobe Flex SWF Player for your clients. It provides you with the possibility of 70238732e0
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Joysticker is a program that allows you to map gamepad buttons and triggers to keyboard actions. It can map gamepads with the Xbox and DualShock controllers to keyboard actions using Lua scripts. It doesn’t require any installation, and it is highly portable.
How to install:
– Download Joysticker
– Run it
– Connect a gamepad
– Select “Load template”
– Copy/paste the keys.txt file from the templates folder into the Joysticker interface
– Load the keymap
– Enjoy!
What is a keymap?
A keymap is a table in which you can map keys and macros to actions.
Mapping keys:
To map a key, place it in the keys.txt file and specify the gamepad button and trigger for it.
Mapping macros:
A macro can be mapped to a keyboard action by placing it in the macros.txt file. The syntax is as follows:
%macro MacroName [Global] [Delimiter] [Triggers] [Executable] [Flag 1] [Flag 2] [Flag 3] [Flag 4] [Delimiter flag] [Trigger flag] [Delimiter flag] [Key To Macro] [Execute flag] [Key to execute] [Key to execute flag]
When the macros are saved, the executable line will be generated for each macro. The flag 1 to flag 4 are used to control the functions performed by the macro. For example, you can use flag 1 to start the macro while still executing it by the current macro.
The application supports different types of gamepads, including DualShock, Kinect, XBox, and Razer Hydra, and for the most part, all that is required for a gamepad to be supported is that the game needs to accept keyboard input and that the device itself is supported.
The program also has numerous other settings that can be toggled, which we will get to in a moment.
Change Keyboard Input Methods:
Currently, Joysticker supports Xbox and DualShock controllers only.
Change Gamepad Type:
It can support gamepads that are recognized by XInput, such as the DualShock and Xbox controllers, or DirectInput, such as the gamepad of the Nintendo Wii or the Kinect.
Change Gamepad Supported Bases:
When using the Xbox and DualShock controllers, the gamepad is configured to use the base configuration of the DualShock 4 and
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